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DCS simulation de guerre air-air air-sol sur le Caucase-Golf Persique-Normandie-Nevada

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descriptionMaj open beta 03/07/2019 EmptyMaj open beta 03/07/2019

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DCS World
Map coordinates in status bar doesn't changes after format change until user moves mouse fixed.
Sound system. Reworked voice allocation to properly handle lots of close objects.
Options. Tooltips in cockpit will be set by local options, not server.
P-51D and Spitfire don't have a "Customized Cockpit options" - fixed.
Removed gigantic bow waves appear at maximum vessel speed.
ME. Sound and Message are not played when using trigger "Text/Message for coalitions" - fixed.
Added new item 'Wake Turbulence' in Mission Editor (as a checkbox in Mission Options) and in serverlist window (in Server Options box).
ME. Cannot move wingmen position when set to ground start - fixed.
ME. Added Mach speed in the aircraft group panel. You can set the aircraft speed via either the true speed or the Mach.
Tunguska missile has no smoke trail - fixed.
Restored the models of Russian railroad cars.
Aircraft AI. Added accounting of tyre damage when calculating the point of contact with surface.

DCS AV-8B N/A by RAZBAM
Removed GBU-16 x 3 from loadout menu (Bombs do not fit on the Racks)
Designating a target will save the position as a steerpoint (targetpoint)
Steerpoint navigation has been improved
Steerpoints (waypoint, mark point, target point) can now be designated as targets
Steerpoints and their offsets will change to a diamond if designated as targets
Steerpoint offset bug fixed
TACAN and TACAN offset navigation bugs fixed.
EHSD page bug fixes.
TACAN library enabled (5 TACAN stations data is loaded based on selected map).
EHSD Data page: TACAN information display is fixed.
Added training MIssion 15: dumb iron bombs

DCS MIG-19P by RAZBAM
Fixed Polish Skin

DCS Christen Eagle II by Magnitude 3 LLC
Resaved instant missions to fix texture errors on pilot harnesses.
DCS C-101 by AvioDev
Completed ES localization.
Several fixes to EN localization.
Updated CN localization.
Added synchronization of TARSYN and Flight Director to multicrew (EB only).

DCS AJS37 Viggen by Heatblur Simulations
Fixed issue with bombs in CCIP mode might not release if you used another mode prior.
Thrust reverser now kicks up snow.
Change to PLAN sight so it takes the aircrafts climb angle into account. Corrected radar ranging.
Fixed bomb solutions for CCIP and PLAN.
Fix to C++ assert warning when selecting cartridges that are created for another map.

DCS F/A-18C Hornet
Added on/off fuse on AGM-154C
AGM-154 EFUZ set OFF still causes weapon to detonate - fixed.
Added new single mission 'Patriot Express' for the Normandy map.
Aircraft explodes if player took control form AI by ALT+J pressing - fixed.
Corrected collision model.
Minor changes in the external sound of afterburner and distant sounds of the F18 aircraft engine.

DCS UH-1H
Co-pilot flexi sight jitters when used with trackIR - fixed.

Flaming Cliffs
Su-27. FAB-250 loadouts changed to more realistic.

DCS F-14B by Heatblur Simulations
Fixed potential CTD when TCS scans an object without a 3D model
Fixed Jester doing only one action when asked to perform a series of actions of the same type
Fixed negative values (formatted as large positive 32bit integer) showing up for TID contacts' altitude
Fixed bad limiter input on fuel probe yaw moment
Fixed Jester radio tune and similar commands
Fix to Jester stuck in the TCS mode (no TID repeater bug)
Fixed CMS readiness not syncing properly in multicrew
Fix for the F-5 being displayed as 'U' on the RWR
Make time less relative (multiplayer clock fix)
Small fix to Jester missile detection
Fixed AI Wings swept forward on spawn
Adjusted AI oversweep collision model
Kneeling and launch bar fixes for the AI
Fixed nose gear strut collapsing on touchdown for the AI
Fixed broken gear animations
Retweaked some lights intensity
Potential fix to right engine not starting after damage bug
Reduced drag in turning situations
Reduced rudder roll power from 15-40 units AOA
Added more nose down at high ct with flaps up
Reduced pitch rate damping overall, but increased pitch rate damping with flaps
Reduced pitch with power effect at high Ct
Reduced drag vs pitch rate at high alpha
Tweaked pitch rate damper fade out at high AOA
Increased lift vs pitch rate
Added pitch acceleration based damping and AOA rate pitch damping
Added narrow limit on pitch rate damper and increased strength
Adjusted Phugoid Damping
Added slight extra nose down moment with power/flaps up
Fix to pitch oscillation induced blackout issue

descriptionMaj open beta 03/07/2019 EmptyRe: Maj open beta 03/07/2019

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Ouah ce truc a rallonge 😂
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